Procedural Generation Resources

 Just found this over on GitHub - extensive list of resources around the subject of procedural generation in game development.

There's everything from code to talks and books and links to other resources. 

I found it while searching for an article I read aaaages ago about the procedural generation used in Sir, You Are Being Hunted. While I didn't find the article (yet), there's a video of a talk given by the developers on the subject.

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